Star Trek 2E CCG : Klingon Starter Deck

I bought some Star Trek CCG Second Edition starters. The other decks can be found here.

Missions:
Qo’nos – Heart of the Empire
Explore Black Cluster
Khitomer Investigation
Sensitive Search
Study Cometary Cloud

Dilemmas:
1 x Authenticate Artifacts
2x Command Decisions
1 x Equipment Malfunction
2 x Kolaran Raiders
2 x Limited Welcome
w x Microbrain
1 x Ornaran Threat
2 x Pinned Down
2 x Stellar Core Fragment
1 x Systems Diagnostic
2 x Tense Negotiations
1 x Triage
1 x Wavefront

Personnel:
2 x B’amara
3 x Dokar
2 x Gowron – Leader of the High Council
1 x K’nera – Klingon Defense Force Commander
1 x Kahlest – GhojmoH of Worf
3 x Kahmis
1 x Kitrik – The Tyrant Molor
2 x Kroval
2 x Meraht
1 x Rabal
2 x T’vis
3 x Vorax

Ships:
1 x I.K.S. K’Vort
3 x I.K.S. Vor’cha

Equipment:

Events:
2 x Cry “Havoc!”
2 x D’Arsay Archive

Interrupt:
2 x Render Assistance
2 x The Promise

Star Trek 2E CCG : Deep Space Nine Starter Deck

I bought some Star Trek CCG Second Edition starters. The other decks can be found here.

Missions:
Mouth of the Wormhole – Deep Space Nine
Fissure Research
Mining Survey
Search for Survivors
Security Briefing

Dilemmas:
2 x Antedean Assassins
1 x Authenticate Artifacts
2 x Command Decisions
1 x Equipment Malfunction
2 x Kolaran Raiders
2 x Limited Welcome
1 x Ornaran Threat
2 x Pinned Down
2 x Recurring Injury
2 x Stellar Core Fragment
1 x Systems Diagnostic
1 x Triage
1 x Wavefront

Personnel:
1 x Altman
2 x Anara
1 x Bandee
2 x Benjamin Sisko – Defiant Captain
1 x Bhavani
2 x Brilgar
2 x Hoya
2 x Jabara
1 x Leyor
1 x Li Nalas – Legend of Bajor
2 x Mills
1 x Paulson
2 x Shandor
1 x T’Lor
1 x Ty Kajada – Relentless Investigator
1 x Worf – Strategic Operations Officer

Ships:
3 x U.S.S. Akira

Equipment:
1 x Medical Tricorder

Events:
2 x Cry “Havoc!”
2 x D’Arsay Archive

Interrupts:
2 x Render Assistance
2 x Ties of Blood and Water

Star Trek 2E CCG : Romulan Starter Deck

I bought some Star Trek CCG Second Edition starters. The other decks can be found here.

Missions:
Romulus – Seat of Power
Abduction Plot
Investigate Coup
Investigate Rogue Comet
Supervise Dilithium Mine

Dilemmas:
1 x Authenticate Artifacts
2 x Command Decisions
1 x Equipment Malfunction
2 x Kolaran Raiders
2 x Limited Welcome
2 x Microbrain
1 x Ornaran Threat
2 x Pinned Down
2 x Recurring Injury
2 x Stellar Core Fragment
1 x Systems Diagnostics
1 x Triage
1 x Wavefront

Personnel:
2 x Chagrith
1 x Cretak – Supporter of the Alliance
2 x Dralvak
1 x Etana Jol – Ktarian Operative
3 x Jorvas
1 x Movar – Political General
2 x Noram
1 x Rabal
3 x Sabrun
2 x Shinzon – Romulan Praetor
2 x Talvin
2 x Thexor

Ships:
3 x D’deridex

Equipment:
1 x Engineering PADD

Events:
2 x Cry “Havoc!”
2 x D’Arsay Archive
1 x The Reman Mines

Interrupts:
2 x Render Assistance
2 x Shady Resources

Star Trek 2E CCG : Enterprise Starter Deck

I bought some Star Trek CCG Second Edition starters. The other decks can be found here.

Missions:
Earth – Cradle of the Federation
Geological Survey
Host Metaphasic Shielding Test
Intercept Renegade
Surgery Under Fire

Dilemmas:
2 x Antedean Assassins
1 x Authenticate Artifacts
2 x Bynars’ Password
2 x Command Decisions
1 x Equipment Malfunction
2 x Limited Welcome
2 x Kolaran Raiders
1 x Ornaran Threat
2 x Pinned Down
2 x Recurring Injury
1 x Systems Diagnostic
1 x Triage
1 x Wavefront

Personnel:
1 x Andrea Brand – Academy Superintendant
2 x Daniel Kwan
1 x Davies
1 x Elizabeth Shelby – Formidable Presence
2 x Jean-Luc Picard – Explorer
1 x Lian T’su
2 x Lopez
3 x Martin
1 x Pran Tainer – Atrean Seismologist
2 x Rixx
1 x Robin Lefler
2 x Van Orton
1 x William T. Riker – Number One
1 x Worf – Security Detail Leader

Ships:
3 x U.S.S. Nebula
1 x U.S.S. Sovereign

Equipment:
2 x Tricorder

Events:
2 x Cry “Havoc!”
2 x D’Arsay Archive

Interrupts:
2 x Mission Briefing
2 x Render Assistance

FMA TCG: A Hero’s Passing – Scar Starter

I bought some Fullmetal Alchemist TCG starters. The other decks can be found here.

Rarity and set (if not A Hero’s Passing) indicated next to the card.

Scar Starter deck:

Leaders:
Scar – Driven (Lv 1) (S)
Scar – Hard to Kill (Lv 2) (S)

Locations:
Arid Desert (C) (Premier)
Empty Fountain (U) (B&W)
Rockbell’s House (C) (Premier)
Seedy Hotel (U)
Yoki’s Mansion (C) (Premier)

Advantages:
2 x Charismatic Leader (C)

Allies:
2 x Adoring Fans – Big Distraction (C) (B&W)
2 x Angry Mob – Citizens of Liore (U) (Premier)
1 x Bald – Hostage Taker (R) (Premier)
2 x Chimera Pack – Guardians (C)
1 x Claire – Nurse (U) (B&W)
1 x Insurgent – Child Soldier (S)
2 x Karin-Doll – Unstable Creation (U) (Premier)
2 x Majhal – Friendly Neighbor (C) (Premier)
1 x Militia – Citizens of Liore (R) (AH)
2 x Rebel Assassin – Eastern Liberation Front (U) (Premier)
2 x Rebel Infiltrators – Eastern Liberation Front (C) (Premier)
2 x Rebel Sergeant – Eastern Liberation Front (U) (Premier)
2 x Refugees – Citizens of Ishbal (C) (AH)
2 x Rose Thomas – Leto’s Servant (C) (Premier)
2 x Street Gang – Citizens of Liore (U)

Attachments:
2 x Antique Armor (C) (Premier)
1 x Rebel Brand (U) (Premier)
2 x Swimsuit Edition (C)

Events:
2 x Bull’s-eye (C)
2 x Exhaustion (U) (AH)
2 x Kick (C) (Premier)
2 x No Time (C) (AH)
2 x Pillar of the People (C)
1 x Rally the People (R) (Premier)
2 x Run, You Coward! (U) (Premier)
2 x Stand Firm (U) (AH)
2 x Stunning Attack (C) (AH)
2 x Test of Might (U) (Premier)
2 x Walking Tall (C)
2 x Wounded (C) (AH)

FMA TCG: A Hero’s Passing – Envy Starter

I bought some Fullmetal Alchemist TCG starters. The other decks can be found here.

Rarity and set (if not A Hero’s Passing) indicated next to the card.

Envy Starter deck:

Leaders:
Envy – Hiding in Plain Sight (Lv 1) (S)
Envy – Vicious (Lv 2) (S)

Locations:
Arid Desert (C) (Premier)
Hughes Estate (U) (Premier)
Library Ruins (U) (AH)
Temple of Ishbala (C)
Wine Fountain (U) (Premier)

Advantages:
2 x Drink Your Milk (C)

Allies:
2 x Cray – Unwitting Dupe (C) (Premier)
2 x Credulous Crowd – Citizens of Liore (U) (Premier)
2 x Father Cornello – Warden (U)
1 x Foolish Pawns – Lust’s Tools (R) (Premier)
2 x Gluttony – Simpleton (C) (Premier)
2 x Lust – Unstoppable (C) (B&W)
2 x Mugear – Armed and Dangerous (C) (B&W)
2 x Nina Tucker – Artificial Human (U) (AH)
2 x Number 48 – The Slicer Brothers (C)
2 x Rioters – Citizens of Liore (C) (AH)
1 x Rose Thomas – Hapless Pawn (R) (B&W)
2 x Russell Tringham – “Edward Elric” (U) (B&W)
1 x Shou Tucker – Accomplice (S)
2 x Vigilantes – Citizens of Liore (C) (Premier)

Attachments:
2 x A Good Meal (C) (B&W)
1 x Mark of the Ouroboros (U) (Premier)
2 x Sidearm (C) (AH)
2 x Smoke Grenade (C)

Events:
1 x Bribe (R) (Premier)
2 x Exposed (U) (Premier)
2 x Flesh Wound (C)
2 x Improvised Weapon (C) (Premier)
2 x Inhuman Power (C) (B&W)
2 x Maes’ Funeral (C)
1 x More (U) (B&W)
2 x Sneak Attack (C)
2 x Stunning Attack (C) (AH)
2 x Take Hostages (U)
2 x Taunt (U) (Premier)
2 x What’s That For? (C) (Premier)

FMA TCG: A Hero’s Passing – Maes Hughes Starter

I bought some Fullmetal Alchemist TCG starters. The other decks can be found here.

Rarity and set (if not A Hero’s Passing) indicated next to the card.

Maes Hughes Starter deck:

Leaders:
Maes Hughes – Always Prepared (Lv 1) (S)
Maes Hughes – Analyst (Lv 2) (S)

Locations:
Aquroya Hospital (U) (B&W)
Goma Street (C)
Hughes Estate (U) (Premier)
Police Station (U) (B&W)
Rockbell Auto-Mail (U) (AH)

Advantages:
2 x Military Records (U)

Allies:
1 x Alex Louis Armstrong – Strong and Beautiful (U) (B&W)
2 x Black Hayate – Mascot (C) (B&W)
2 x Elysia Hughes – Beloved Newborn (U) (Premier)
2 x Jean Havoc – Second Lieutenant (C) (Premier)
1 x King Bradley – Prideful Leader (R) (Premier)
2 x Librarian – Research Attendant (U) (AH)
2 x Lisa Hawkeye – Full of Advice (C) (Premier)
1 x Maria Ross – Insubordinate (S)
2 x Military Escort – Personal Bodyguard (C) (Premier)
2 x Military Guard – Enlisted Man (U) (Premier)
2 x Roy Mustang – Haunted Past (C)
2 x Sheska – Civilian (U) (Premier)
2 x Shou Tucker – Civilian (C)
2 x Vato Falman – Plainclothesman (U) (Premier)

Attachments:
2 x A Good Meal (C) (B&W)
1 x Military Commission (U) (Premier)
2 x Military Saber (C) (Premier)
2 x Swimsuit Edition (C)

Events:
2 x Bull’s-eye (C)
2 x Charge! (C) (Premier)
2 x Countercharge (C)
2 x Counterterrorism (U)
2 x Join the Fray (C) (Premier)
2 x Kick (C) (Premier)
2 x Leaving Xenotime (C) (B&W)
2 x Preparations (C) (Premier)
3 x Suppressing Fire (C) (AH)
1 x Teamwork (R) (Premier)
2 x Test of Might (U) (Premier)

FMA TCG: A Hero’s Passing – Alphonse Elric Starter

I bought some Fullmetal Alchemist TCG starters. The other decks can be found here.

Rarity and set (if not A Hero’s Passing) indicated next to the card.

Alphonse Elric Starter deck:

Leaders:
Alphonse Elric – Wrecked Armor (Lv 1) (S)
Alphonse Elric – Fearless Brother (Lv 2) (S)

Locations:
Aquroya Hospital (U) (B&W)
Elric House Ruins (C) (Premier)
Festival Grounds (C) (Premier)
High Command (C) (Premier)
Streetside Pub (C)

Advantages:
2 x Undying Loyalty (U)

Allies:
2 x Den – Watchdog (U) (AH)
2 x Edward Elric – Hard-Luck Case (C)
2 x Fletcher Tringham – Petulant Child (U)
2 x Halling – Innkeeper (C) (Premier)
2 x Majhal – Friendly Neighbor (C) (Premier)
2 x Man of Light – Anonymous Benefactor (U) (Premier)
1 x Mrs. Halling – Innkeeper (R) (Premier)
2 x Rebellious Miners – Citizens of Youswell (C) (Premier)
2 x Roy Mustang – Mysterious Stranger (C) (Premier)
2 x Russell Tringham – Son of Nash Tringham (C) (B&W)
1 x Tim Marcoh – Renegade Doctor (S)
1 x Trisha Elric – Supportive Mother (U) (Premier)
2 x Winry Rockbell – Mechanic (C) (Premier)

Attachments:
1 x Alchemist’s Caduceus (U) (Premier)
2 x Auto-mail Leg (C) (Premier)
2 x Military Saber (C) (Premier)
2 x Swimsuit Edition (C)

Events:
2 x Alchemist Showdown (U) (Premier)
1 x Assist (R) (Premier)
2 x Bazaar (C)
2 x Bull’s-eye (C)
1 x Burning the Past (R) (Premier)
2 x Countercharge (C)
2 x Disintegration (C) (Premier)
2 x Flim-flam Artistry (C) (Premier)
2 x Immortal (C) (B&W)
2 x Motivation (C) (AH)
2 x Raise the Dead (C) (B&W)
2 x Simple Transmutation (C) (Premier)
2 x Well Hidden (U)

FMA TCG: Artificial Human – Alex Louis Armstrong Starter

I bought some Fullmetal Alchemist TCG starters. The other decks can be found here.

Rarity and set (if not Artificial Human) indicated next to the card.

Alex Louis Armstrong Starter deck:

Leaders:
Alex Louis Armstrong – Expert Alchemist (Lv 1) (S)
Alex Louis Armstrong – Expert Motivator (Lv 2) (S)

Locations:
Arcane Prison (C)
Arid Desert (C) (Premier)
Hughes Estate (U) (Premier)
Rockbell Auto-Mail (U)
The Conversion Room (U)

Advantages:
2 x Escalation (U)

Allies:
2 x Black Hayate – Mascot (C) (B&W)
2 x Heymans Breda – Cynophobe (C) (B&W)
2 x Jean Havoc – Second Lieutenant (C) (Premier)
2 x Lisa Hawkeye – Full of Advice (C) (Premier)
2 x Maes Hughes – Aggressive (C)
2 x Maria Ross – Maternal Instinct (C)
2 x Military Escort – Personal Bodyguard (C) (Premier)
2 x Military Guard – Enlisted Man (U) (Premier)
2 x Roy Mustang – Benefactor (U) (Premier)
1 x Roy Mustang – Just a Snap (S)
2 x Sheska – Civilian (U) (Premier)
2 x Shou Tucker – Single Father (C) (Premier)
2 x Prison Guards – Civil Servants (C)

Attachments:
2 x A Good Meal (C) (B&W)
2 x Chalk (C)
2 x Eyepatch (C) (Premier)
2 x Military Saber (C) (Premier)

Events:
2 x Block (U) (B&W)
2 x Intimidation (C) (Premier)
2 x Kick (C) (Premier)
2 x Left Behind (C) (B&W)
2 x No Time (C)
2 x Overconfident (U)
2 x Preparations (C) (Premier)
2 x Short Fuse (C) (Premier)
1 x Stand Firm (U)
2 x Suppressing Fire (C)
2 x Test of Might (U) (Premier)
2 x Wounded (C)

FMA TCG: Artificial Human – Edward Elric Starter

I bought some Fullmetal Alchemist TCG starters. The other decks can be found here.

Rarity and set (if not Artificial Human) indicated next to the card.

Edward Elric Starter deck:

Leaders:
Edward Elric – Intimidating (Lv 1) (S)
Edward Elric – Inventive (Lv 2) (S)

Locations:
Art Museum (C) (B&W)
Elric House Ruins (C) (Premier)
High Command (C) (Premier)
Idyllic Pastures (C)
Library Ruins (U)

Advantages:
2 x Wheedling (C)

Allies:
2 x Alphonse Elric – Pure of Heart (C) (B&W)
2 x Den – Watchdog (U)
2 x Halling – Innkeeper (C) (Premier)
2 x Kyle Halling – Miner’s Son (C) (Premier)
2 x Man of Light – Anonymous Benefactor (U) (Premier)
2 x Majhal – Friendly Neighbor (C) (Premier)
2 x Pinako Rockbell – Hardnosed Gramma (U) (Premier)
2 x Prison Guards – Civil Servants (C)
2 x Rebellious Miners – Citizens of Youswell (C) (Premier)
2 x Rose Thomas – Apostate (C) (Premier)
2 x Roy Mustang – Mysterious Stranger (C) (Premier)
2 x Russell Tringham – Son of Nash Tringham (C) (B&W)
1 x Winry Rockbell – Compulsive Tinkerer (S)

Attachments:
2 x A Good Meal (C) (B&W)
2 x Introduction to Alchemy (C) (Premier)
2 x Military Saber (C) (Premier)
2 x Sidearm (C)

Events:
2 x Alchemist Showdown (U) (Premier)
1 x Bazaar (C)
2 x Block (U) (B&W)
2 x Decoy (C) (B&W)
2 x Disintegration (C) (Premier)
2 x Exhaustion (U)
2 x Flim-flam Artistry (C) (Premier)
2 x Intimidation (C) (Premier)
2 x Momentum (U)
2 x No Time (C)
2 x The Better Weapon (C) (Premier)
2 x Wounded (C)