Star Trek CCG: Trouble With Tribbles – Federation Starter

I bought some Star Trek CCG stuff. The other decks can be found here.

Trouble with Tribbles Federation Starter

Outposts:
1 x Federation Outpost

Missions:
1 x Cargo Rendezvous
1 x Diplomacy Mission
1 x Investigate Coup
1 x Reignite Dead Star
1 x Search and Rescue
1 x Test Mission

Dilemmas:
1 x Archer
1 x Chula: The Abyss
1 x Chula: The Lights
1 x Chula: The Way Home
1 x Cosmic String Fragment
1 x Dangerous Liaisons
1 x Hazardous Duty
1 x Hunter Gangs
1 x Lack of Preparation
1 x Maglock
1 x Male’s Love Interest
1 x Menthar Booby Trap
1 x Microbiotic Colony
1 x Nausicaans
1 x Phased Matter
1 x Security Precautions
1 x Two-Dimensional Creatures
1 x Zaldan

Personnel (Federation):
1 x Alyssa Ogawa
1 x B.G. Robinson
1 x Calloway
1 x Dr. Selar
1 x Fleet Admiral Shanthi
1 x Gibson
1 x Jace Michaels
1 x Lt. Grant
1 x Lt. Nagata
1 x Lt. Sisko
1 x Mendon
1 x Montgomery Scott
1 x Orren Ran
1 x Rager
1 x Sarita Carson
1 x Taitt
1 x Thomas McClure

Personnel (Non-Aligned):
1 x Rax’Na
1 x T’Shonra

Equipment:
1 x Classic Communicator
1 x Medical Kit
1 x Plasmadyne Relay
1 x Starfleet Type I Phaser

Ships:
1 x Runabout
1 x Starship Constitution
1 x U.S.S. Danube
1 x U.S.S. Galaxy
1 x U.S.S. Nebula

Doorways:
1 x Alternate Universe Door

Interrupts:
1 x Live Long and Prosper
1 x Remodulation

Events:
1 x Plasma Fire
1 x Q-Net
1 x Where No One Has Gone Before

Objectives:
1 x Assign Mission Specialists

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